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#ActualHaps

Posted 03 October 2012 - 04:43 PM

XNA is a viable alternative to SharpDX for you, as it has a wealth of supported documentation. Sooker does has some valid reasons for preferring SharpDX, though. There are some questions about XNA's future, but I personally wouldn't bet on it dying out completely. Even in a worst case scenario, it'll be quite a long time before it's inadequate or unusable and the open source Mono may keep the fires burning longer.

You don't have to go with either, but feel free to look at both and see which you take to. The framework that you find easier to learn from probably benefits you the most.

#1Haps

Posted 03 October 2012 - 03:48 PM

XNA is a viable alternative to SharpDX for you, as it has a wealth of supported documentation. Sooker does has some valid reasons for preferring SharpDX, though. There are some questions about XNA's future, but I personally wouldn't bet on it dying out completely. Even in a worst case scenario, it'll be quite a long time before it's inadequate or unusable.

You don't have to go with either, but feel free to look at both and see which you take to. The framework that you find easier to learn from probably benefits you the most.

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