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#ActualWaterlimon
Posted 05 October 2012 - 10:22 AM
Im not sure if theres a better solution, but you could use a texture array or some other fancy object like that, and have 8 layers of float textures, so you then just sample each layer separately. (maybe theres a RGBA float format so you only need 2 textures?)
#1Waterlimon
Posted 05 October 2012 - 10:22 AM
Im not sure if theres a better solution, but you could use a texture array or some other fancy object like that, and have 8 layers of float textures, so you then just sample each layer separately.