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#Actualmarkr

Posted 05 October 2012 - 08:21 PM

"Making money from HTML5 games" it's so vague.

Who's paying? The players? Advertisers? The company who pays you to produce a branded version with their products placed in it?

It's such a 1-dimensional way of looking at it, thinking that you must sell the game to the PLAYERS.

To be honest, making money from the players of any kind of game nowadays is nearly impossible. Phone / ipad users expect high quality games for a few cents (maybe USD $2.99 if it's really good), which makes it difficult to break even, because you're almost definitely not going to shift enough units to pay your artists for their work on the title screen alone.

#1markr

Posted 05 October 2012 - 08:20 PM

"Making money from HTML5 games" it's so vague.

Who's paying? The players? Advertisers? The company who pays you to produce a branded version with their products placed in it?

It's such a 1-dimensional way of looking at it, thinking that you must sell the game to the PLAYERS.

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