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#ActualChris_F

Posted 07 October 2012 - 08:01 PM

1. Nvidia is the only company with 4.3 drivers at the moment. The version of opengl32.dll depends on your OS and has nothing to do with what version of OpenGL your graphics driver supports.

2. OpenGL 4.3 is very new. You probably aren't going to find any tutorials referencing it. You could looks at http://openglbook.com/ for a beginners tutorial to OpenGL 3.x/4.x.

3. glLoadMatrix is part of the fixed function vertex pipeline. You won't find it in OpenGL 3.1+ just like you wouldn't find the equivalent function in DirectX 10+.

#1Chris_F

Posted 07 October 2012 - 07:59 PM

1. Nvidia is the only company with 4.3 drivers at the moment. The version of opengl32.dll depends on your OS and has nothing to do with what version of OpenGL your graphics driver supports.

2. OpenGL 4.3 is very new. You probably aren't going to find any tutorials referencing it. You could looks at http://openglbook.com/ for a beginners tutorial to OpenGL 3.x/4.x.

3. glLoadMatrix is part of the fixed function vertex pipeline. You won't find it in OpenGL 3.1+ just like you wouldn't find fixed function functions in DirectX 10+.

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