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#ActualSimonForsman

Posted 10 October 2012 - 02:16 AM

Hello people of GameDev.net (This is my first forum thread)

So I'm fairly new to C++ and I've made basic things and I'm working on a Text Adventure right now but once I do make a game, I've hit one bump in the road.
When I code something in C++, it runs it in what looks like Command Prompt.
Confused...
I'd assume it's because C++ won't come with anything super-fancy and I guess I'm fine with it but my real question is:
How do you turn your C++ .exe file look like a regular old program/game on Windows?
I believe it has something to do with .txt files and collecting files from your computer, but I just need to know HOW to do it.

Thanks in Advance.

Regards, King of the Boneheads.


C++ doesn't have any concept of Windows etc so you have to use the OS API (Win32 for Windows), or a library that wraps it, (SFML is nice for games, QT or wxWidgets are nice for desktop applications). (Google SFML tutorials to get started)

#1SimonForsman

Posted 10 October 2012 - 02:13 AM

Hello people of GameDev.net (This is my first forum thread)

So I'm fairly new to C++ and I've made basic things and I'm working on a Text Adventure right now but once I do make a game, I've hit one bump in the road.
When I code something in C++, it runs it in what looks like Command Prompt.
Confused...
I'd assume it's because C++ won't come with anything super-fancy and I guess I'm fine with it but my real question is:
How do you turn your C++ .exe file look like a regular old program/game on Windows?
I believe it has something to do with .txt files and collecting files from your computer, but I just need to know HOW to do it.

Thanks in Advance.

Regards, King of the Boneheads.


C++ doesn't have any concept of Windows etc so you have to use the OS API (Win32 for Windows), or a library that wraps it, (SFML is nice for games, QT or wxWidgets are nice for desktop applications). (Google SFML tutorials to get started)

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