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#ActualBaneTrapper

Posted 10 October 2012 - 01:53 PM

In SFML capslock applies the "shift" modifier; I don't think you can poll the key directly.

However, if your intent is to create formatted text, you could use sf::Event::TextEvent which handles that for you.
Or, when you get sf::Event::KeyEvent, it has a bool shift member variable which can tell you if you need to capitalize the character or not (I think this takes capslock into account).

Using sf::Event::KeyEvent i get something like "uncatched trown error" at visual studio, At .exe file my program crashes
I googled it and people had same problem, so that's out of option.

Am just doing this
sf::Keyboard::isKeyPressed(sf::Keyboard::LShift) == true
It does not handle Caps lock but, sfml does not handle it as it seems.

#1BaneTrapper

Posted 10 October 2012 - 01:53 PM

In SFML capslock applies the "shift" modifier; I don't think you can poll the key directly.

However, if your intent is to create formatted text, you could use sf::Event::TextEvent which handles that for you.
Or, when you get sf::Event::KeyEvent, it has a bool shift member variable which can tell you if you need to capitalize the character or not (I think this takes capslock into account).

Using sf::Event::KeyEvent i get something like "uncatched trown error" at visual studio,
I googled it and people had same problem, so that's out of option.

Am just doing this
sf::Keyboard::isKeyPressed(sf::Keyboard::LShift) == true
It does not handle Caps lock but, sfml does not handle it as it seems.

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