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#ActualPointer2APointer

Posted 11 October 2012 - 02:56 PM

You didn't link with OpenGL, maybe?

--> -lopengl32, -lglu32, -lglut, etc.

Try adding those above and see if it works.

Also, is the build target for a GUI window (graphical one?) rather than a console window(text one?). Be sure.

EXTRA:

I have the "lobopengl.a" library file

You mean "libopengl.a"?

What does the linker error say?

#2Pointer2APointer

Posted 11 October 2012 - 02:51 PM

You didn't link with OpenGL, maybe?

--> -lopengl32, -lglu32, -lglut, etc.

Try adding those above and see if it works.

Also, is the build target for a GUI window (graphical one?) rather than a console window(text one?). Be sure.

If all fails, try this tutorial set-by-step: --> http://chortle.ccsu....ed/howToGL.html

EXTRA:

I have the "lobopengl.a" library file

You mean "libopengl.a"?

#1Pointer2APointer

Posted 11 October 2012 - 02:48 PM

You didn't link with OpenGL, maybe?

--> -lopengl32, -lglu32, -lglut, etc.

Try adding those above and see if it works.

Also, is the build target for a GUI window (graphical one?) rather than a console window(text one?). Be sure.

If all fails, try this tutorial set-by-step: --> http://chortle.ccsu.edu/Bloodshed/howToGL.html

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