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#ActualWildField

Posted 16 October 2012 - 12:59 PM

Why not to make it cooperative game? Lots of missiles come from the sky, players must work together to save their base.

If you want a twist, here is one: missiles shoot not from the base, but from some kind of floating turret, which can position itself on any space on the map. Turret relocation is simple, press "X" and click on empty space and turret will slowly move there. Turret itself can block missiles, but can't die. Each player has his own turret. Also destination of relocation can't be changed until turret has stopped.

You can also add "spawners" - enemy ships that can be destroyed and spawn missiles. Victory/losing conditions are same as in original.

#1WildField

Posted 16 October 2012 - 12:57 PM

Why not to make it cooperative game? Lots of missiles come from the sky, players must work together to save their base.

If you want a twist, here is one: missiles shoot not from the base, but from some kind of floating turret, which can position itself on any space on the map. Turret relocation is simple, press "X" and click on empty space and turret will slowly move there. Turret itself can block missiles, but can't die. Each player has his own turret.

You can also add "spawners" - enemy ships that can be destroyed and spawn missiles. Victory/losing conditions are same as in original.

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