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#ActualAnimate2D

Posted 16 October 2012 - 07:05 PM

Hey fellow game dev'er and artists. Would be nice to do animations for games on the fly right? Whether on a toilet, long road trip, or lunch break at work. There is a tool that will allow you to create character game loops intended primarily for game developers and import that content into a mobile platform. Animate2D available today in google play. And runs pretty sweet on my g nex.


After having a few casual users evaluate the debug build prerelease, I realized I dipped heavily into the technical aspects of animation transformations a bit too far for the average guy. But in the same sense I feel a few more advanced tools will be necessary to complete the app and some tools that overlap both user groups. And they will come soon but I need a break and need to see if there is a market of such a tool to make it worth it.

Please let me know what you think of it. You can read more from the blog: http://animate2d.blogspot.com
I'm going on a two week vacation. After getting back I will work on tuning it for the apple review board.

Features include:
  • Onion Skinning
  • Pinch Zoom
  • Angle transformations
  • Anchor transformations
  • Angle Pinning
  • Position Pinning
  • Rotate about node
  • Rotate self
  • Position self
  • Flip X
  • Flip Y
  • Flip Distance Node Normal
  • Z Order Switching
  • Xray mode
  • Frame Viewer for Navigation
  • Propagate Delta Forward - to transform across frames
  • Propagate Delta Backward - to transform across frames
  • Undo Single Step
  • Insert Frame Forward
  • Insert Frame Backward
  • Step Forward
  • Step Backward
  • Slow Down
  • Speed/Up
  • Play/Pause
  • Cue First Frame
  • Cue Last Frame
  • Save
  • Animation Collection Explorer
  • Cutout Hierarchy Editor
  • PNG Import from /sdcard/Download provided PNGs are 90K or less in size.
Enjoy.

#1Animate2D

Posted 16 October 2012 - 06:53 PM

Hey fellow game dev'er and artists. Would be nice to do animations for games on the fly right? Whether on a toilet, long road trip, or lunch break at work. There is a tool that will allow you to create character game loops intended primarily for game developers and import that content into a mobile platform. Animate2D available today in google play. And runs pretty sweet on my g nex.


After having a few casual users evaluate the debug build prerelease, I realized I dipped heavily into the technical aspects of animation transformations a bit too far for the average guy. But in the same sense I feel a few more advanced tools will be necessary to complete the app and some tools that overlap both user groups. And they will come soon but I need a break and need to see if there is a market of such a tool to make it worth it.

Please let me know what you think of it. You can read more from the blog: http://animate2d.blogspot.com
I'm going on a two week vacation. After getting back I will work on tuning it for the apple review board.

Features include:
  • Onion Skinning
  • Angle transformations
  • Anchor transformations
  • Angle Pinning
  • Position Pinning
  • Rotate about node
  • Rotate self
  • Position self
  • Flip X
  • Flip Y
  • Flip Distance Node Normal
  • Z Order Switching
  • Xray mode
  • Frame Viewer for Navigation
  • Propagate Delta Forward - to transform across frames
  • Propagate Delta Backward - to transform across frames
  • Undo Single Step
  • Insert Frame Forward
  • Insert Frame Backward
  • Step Forward
  • Step Backward
  • Slow Down
  • Speed/Up
  • Play/Pause
  • Cue First Frame
  • Cue Last Frame
  • Save
  • Animation Collection Explorer
  • Cutout Hierarchy Editor
  • PNG Import from /sdcard/Download provided PNGs are 90K or less in size.

Enjoy.

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