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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualOlof Hedman

Posted 18 October 2012 - 01:42 AM

Thats kind of impossible to tell, without knowing you, and also without knowing what you would consider a rudimentary understanding.
If you already know how 3d graphics works in general, and is experienced in reading documentation, I'd say you can pick up GLES in a few hours.
GLES 2.0 is really quite streamlined.

But you might be disappointed how low level it is, and how much code you need on top of it before you can do much interesting things Posted Image
The difficult thing isn't really the API, but the 3d theory, lightning models, linear algebra, the computer science needed to write good data structures feeding the API, and things like that.

But wouldn't it be more effective to just try do it and see how far you get?
It's just a day, are you afraid you are going to waste it or something?
Never a waste to learn about new things you are interested in.

#2Olof Hedman

Posted 18 October 2012 - 01:36 AM

Ehm... Thats kind of impossible to tell, without knowing you, and also without knowing what you would consider a rudimentary understanding.
If you already know how 3d graphics works in general, and is experienced in reading documentation, I'd say you can pick up GLES in a few hours.
GLES 2.0 is really quite streamlined.

But you might be disappointed how low level it is, and how much code you need on top of it before you can do much interesting things Posted Image
The difficult thing isn't really the API, but the 3d theory, lightning models, linear algebra, the computer science needed to write good data structures feeding the API, and things like that.

But wouldn't it be more effective to just try do it and see how far you get?
It's just a day, are you afraid you are going to waste it or something?
Never a waste to learn about new things you are interested in.

#1Olof Hedman

Posted 18 October 2012 - 01:33 AM

Ehm... Thats kind of impossible to tell, without knowing you, and also without knowing what you would consider a rudimentary understanding.
If you already know how 3d graphics works in general, and is experienced in reading documentation, I'd say you can pick up GLES in a few hours.

But you might be disappointed how low level it is, and how much code you need on top of it before you can do much interesting things :)
The difficult thing isn't really the API, but the 3d theory, lightning models, linear algebra, the computer science needed to write good data structures feeding the API, and things like that.

But wouldn't it be more effective to just try do it and see how far you get?
It's just a day, are you afraid you are going to waste it or something?
Never a waste to learn about new things you are interested in.

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