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#Actualjbadams

Posted 19 October 2012 - 06:38 AM

In addition to the above mentioned Realm Crafter, take a look at Hero Engine and BigWorld. Posted Image Realm Crafter will allow you to easily create a basic online RPG to play with a few friends, but probably isn't suitable for a larger or more professional-feeling product. Hero Engine is very capable and probably meets most of your needs. I don't really know anything about BigWorld.

5. Allegro (C++/Pascal/...?) Library only? Import of 3D models?

Allegro is a lower-level library with similar capabilities to SDL or SFML. The built in rendering functions are for 2d games, but it can be used alongside OpenGL or Direct3D for 3d. This is almost certainly not what you are looking for.

8. Unity (?C++?). Easy to use & import Blender models. Windows only (but could be used to write windows clients?). Source code? How easy to extend to MMORPG without source code?

Unity only provides a Windows-based editor (for now) provides an editor for Windows and Mac, but can export game clients for multiple platforms. Scripting is normally done with C# or JavaScript (actually UnityScript, but it's essentially the same language), although Boo (similar to Python) is also an option. Assuming you stick to the normal licencing options you do not get source-code access.


You should definitely do some more research on the options you're considering, there are a number of mistakes in the information you've got thus far.


Hope that helps! Posted Image

: : Corrected information about Unity, thanks to the below post from Saruman.


#1jbadams

Posted 18 October 2012 - 10:23 PM

In addition to the above mentioned Realm Crafter, take a look at Hero Engine and BigWorld. Posted Image Realm Crafter will allow you to easily create a basic online RPG to play with a few friends, but probably isn't suitable for a larger or more professional-feeling product. Hero Engine is very capable and probably meets most of your needs. I don't really know anything about BigWorld.

5. Allegro (C++/Pascal/...?) Library only? Import of 3D models?

Allegro is a lower-level library with similar capabilities to SDL or SFML. The built in rendering functions are for 2d games, but it can be used alongside OpenGL or Direct3D for 3d. This is almost certainly not what you are looking for.

8. Unity (?C++?). Easy to use & import Blender models. Windows only (but could be used to write windows clients?). Source code? How easy to extend to MMORPG without source code?

Unity only provides a Windows-based editor (for now), but can export game clients for multiple platforms. Scripting is normally done with C# or JavaScript (actually UnityScript, but it's essentially the same language), although Boo (similar to Python) is also an option. Assuming you stick to the normal licencing options you do not get source-code access.


You should definitely do some more research on the options you're considering, there are a number of mistakes in the information you've got thus far.


Hope that helps! Posted Image

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