not ruled it out so much as i've never seen convincing results. and i don't know much about the technique. but what games use it besides crysis 2 and a handful of upcoming ce3 games? even crysis 3's indirect lighting is remarkably flat, but i imagine their tradeoffs are steep.
if i experiment with the sdk can i hope to see results like what i posted?
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#1inlimbo
Posted 21 October 2012 - 09:32 AM
not ruled it out so much as i've never seen convincing results. but what games use it besides crysis 2 and a handful of upcoming ce3 games? even crysis 3's indirect lighting is remarkably flat, but i imagine their tradeoffs are steep.
if i experiment with the sdk can i hope to see results like what i posted?
if i experiment with the sdk can i hope to see results like what i posted?