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#ActualStarnick
Posted 23 October 2012 - 12:39 PM
It's not that surprising, a resource can have multiple views associated with it. E.g. your render target may also be used in a shader (say a shadow map), which would require a shader resource view.
#1Starnick
Posted 23 October 2012 - 12:39 PM
It's not that surprising, a resource can have multiple views associated with it. E.g. your render target may also be used in a shader (say a shadow map), which would requires a shader resource view.