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#Actualshadowisadog

Posted 24 October 2012 - 10:53 PM

Learning game programming (or programming in general) is sort of like trying to climb a mountain.... only as you climb you learn that the mountain grows higher and higher! It can feel overwhelming, and that you must climb it all at once.... and sometimes it can feel that you are climbing it alone.

However it is not time to get discouraged. You must simply realize that the craft will take years to learn, many more to master. Many have come before you, and many have found success. If they can do it, then you can as well. However you must have the motivation to succeed. You need to just keep trying to climb a little section, and eventually you will be amazed at how far you have come.

So in answer to how to move forward.... Just don't stop. Write programs all of the time. Try grand things and fail them. Learn from the failures and figure out why you failed (just don't let it discourage you). You can go off in a thousand different directions and in all of them you can learn skills that you can apply to other projects. You will learn about design when your design fails you.

#1shadowisadog

Posted 24 October 2012 - 10:49 PM

Learning game programming (or programming in general) is sort of like trying to climb a mountain.... only as you climb you learn that the mountain grows higher and higher! It can feel overwhelming, and that you must climb it all at once.... and sometimes it can feel that you are climbing it alone.

However it is not time to get discouraged. You must simply realize that the craft will take years to learn, many more to master. Many have come before you, and many have found success. If they can do it, then you can as well. However you must have the motivation to succeed. You need to just keep trying to climb a little section, and eventually you will be amazed at how far you have come.

So in answer to how to move forward.... Just don't stop.

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