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#ActualGuardianX

Posted 28 October 2012 - 01:51 PM

Hello.

The company I work at has a game wrote on Adobe Flex. I'm trying to begin with Flex SDK game development, but struggled to find a good book or tutorial about this subject. Suggest some tutorials/books for me, please.

I have another specific Flex question. How do I create elements dynamically? For example, I want to create a button (btn2) when I click another button (btn1). So in btn1's click handler I create new spark.controls.Button for btn2, assign it's x and y parameters, but nothing happens when I click btn1.

#2GuardianX

Posted 28 October 2012 - 11:53 AM

Hello.

Our company have a game written on Flex. As the new member of company, I'm is trying to begin with Flex SDK game development, but struggled to find a good book or tutorial about this subject. Suggest some tutorials/books for me, please.

I have another specific Flex question. How do I create elements dynamically? For example I want to create a button (btn2) when I click another button (btn1). So in btn1's click handler I create new spark.controls.Button for btn2, assign it's x and y parameters, but nothing happens when I click btn1. I wonder.

#1GuardianX

Posted 28 October 2012 - 11:51 AM

Hello.

Our company have a game written on Flex. As the new member of company, I'm is trying to begin with Flex SDK game development, but struggled to find a good book or tutorial about this subject. Suggest some tutorials/books for me, please.

I have another specific Flex question. How do I create elements dynamicly? For example I want to create a button (btn2) when I click another button (btn1). So in btn1's click handler I create new spark.controls.Button for btn2, assign it's x and y parameters, but nothing happens when I click btn1. I wonder.

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