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#ActualErik Rufelt

Posted 01 November 2012 - 10:07 AM

How are you using the texture in your shader?
The format works fine for me with each texel as an XMFLOAT3.

#1Erik Rufelt

Posted 01 November 2012 - 10:07 AM

How are you using it in the shader?
The format works fine for me with each texel as an XMFLOAT3.

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