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#ActualDaaark

Posted 01 November 2012 - 11:46 AM

No comment? I never followed MonoGame. When it first came out, it was a reactionary API to counter the announcement of XNA GameStudio. Looking at the site now. has it matured to not being a 'me too' OS alternative to XNA yet?

I don't know what C# APIs are viable at the moment, other than say, Unity3D. I know there are lots of framworks that wrap up OpenGL and DirectX, but as far as I know, they are just hobby projects and can disappear, or be discontinued any second.

#1Daaark

Posted 01 November 2012 - 11:44 AM

No comment? I never followed MonoGame. When it first came out, it was a reactionary API to counter the announcement of XNA GameStudio.

I don't know what C# APIs are viable at the moment, other than say, Unity3D. I know there are lots of framworks that wrap up OpenGL and DirectX, but as far as I know, they are just hobby projects and can disappear, or be discontinued any second.

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