i was using the randoms to create octaved frequencies for biomes
i didnt want noise, since gradiented noise has extremely uneven distribution (think of the derivatives on the extremities of a sphere)
i basically wanted to make saw-like linear frequencies
but...
http://www.johndcook...-random-values/
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#1Kaptein
Posted 03 November 2012 - 11:40 PM
i was using the randoms to create octaved frequencies for biomes (i didnt want noise, since noise has extremely uneven distribution)
i basically wanted to make saw-like linear frequencies
but...
http://www.johndcook.com/blog/2009/02/12/sums-of-uniform-random-values/
i basically wanted to make saw-like linear frequencies
but...
http://www.johndcook.com/blog/2009/02/12/sums-of-uniform-random-values/