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#ActualB.IOB

Posted 06 November 2012 - 08:35 AM

Before I start to the quote texts i would like to say that FINALLY I DECIDED the language and I decide for C#. *standing-ovation for the decision (because finally i decided what to study)*
Now...

Well, if that book is confusing you, then you probably should not work with C++ as a first language, in my opinion. Work very hard for a little while in the book. After a few days of hard effort in it, if it still is too confusing, then I would recommend other books or online internet tutorials of a very beginner level. Microsoft and many sites have beginner tutorials in C#, including this website:
C# Workshop
http://www.gamedev.n.../83-c-workshop/

Stay at the task! I had trouble too, so I know that you can do this. Focus! Work hard, but enjoy it!

Let us know in 2 or 3 days how it is going, okay?

Clinton


Okay, many thanks, i will check this tutorial out and i will study it.
Right now i'm studying C# on the book "C# 4.0 in a nutshell". It's a good book but i've got a little confused on a little thing....

Honestly... perhaps you should start with the artwork/game concept and team up with programmers with some experience to actually code the game. There are plenty of newbies that can program wanting to get involved with something on this site.

There is alot more to a game than the code. I've heard accounts from experienced game developers that code accounts for only 20% of the effort and level/art/concept the other 80%. You don't have to actually program to be a game developer. The programmer was hard core and believe coded the spiderman game engine. He also gave a talk at google I/O on the game he wrote for android, 'Replica island'.

I've developed a simple 2D mobile animation tool so i can work on animations on break at work or on the train. I've written no code for this game yet until i am happy with the set of animations i've developed for it will then write a level builder tool for scene compositing. And plugin the characters i've created.


Your reply to my topic is interesting.
I know coding it's not the main part of a game, but I sucks at drawing(is this the correct term?) on the paper...and I don't know if is the same on the computer...
I would like to have more information about this because i would like to do something about desing while i'm learning how to code.....
A lot of my friends told me would be better know both (coding and design)vPosted Image

I would first try to get up and running with the language of your choice. See how far you can get on your own, and then look at some relevant education.

For example, if one is learning C++, then just go buy a book on C++ and start mucking around in MS Visual C++ Express for a while. Then consider a relevant course in C++. Then go back to doing your own thing...then look for another course to improve your core programming skills...

...rinse and repeat. So one can teach themselves, but also get a push from some formal education. You'll find that learning any language need not be difficult...

I know but in the area near to my town there are no course, so i hope to study C++/Java/C# at university the next year.
Right now i can study it only by myself.... :|

#3B.IOB

Posted 06 November 2012 - 08:23 AM

Before I start to the quote texts i would like to say that FINALLY I DECIDED the language and I decide for C#. *standing-ovation for the decision (because finally i decided what to study)*
Now...

Well, if that book is confusing you, then you probably should not work with C++ as a first language, in my opinion. Work very hard for a little while in the book. After a few days of hard effort in it, if it still is too confusing, then I would recommend other books or online internet tutorials of a very beginner level. Microsoft and many sites have beginner tutorials in C#, including this website:
C# Workshop
http://www.gamedev.n.../83-c-workshop/

Stay at the task! I had trouble too, so I know that you can do this. Focus! Work hard, but enjoy it!

Let us know in 2 or 3 days how it is going, okay?

Clinton


Okay, many thanks, i will check this tutorial out and i will study it.
Right now i'm studying C# on the book "C# 4.0 in a nutshell". It's a good book but i've got a little confused on a little thing....

Honestly... perhaps you should start with the artwork/game concept and team up with programmers with some experience to actually code the game. There are plenty of newbies that can program wanting to get involved with something on this site.

There is alot more to a game than the code. I've heard accounts from experienced game developers that code accounts for only 20% of the effort and level/art/concept the other 80%. You don't have to actually program to be a game developer. The programmer was hard core and believe coded the spiderman game engine. He also gave a talk at google I/O on the game he wrote for android, 'Replica island'.

I've developed a simple 2D mobile animation tool so i can work on animations on break at work or on the train. I've written no code for this game yet until i am happy with the set of animations i've developed for it will then write a level builder tool for scene compositing. And plugin the characters i've created.


Your reply to my topic is interesting.
I know coding it's not the main part of a game, but I sucks at drawing(is this the correct term?) on the paper...and I don't know if is the same on the computer...
I would like to have more information about this.... ^_^

I would first try to get up and running with the language of your choice. See how far you can get on your own, and then look at some relevant education.

For example, if one is learning C++, then just go buy a book on C++ and start mucking around in MS Visual C++ Express for a while. Then consider a relevant course in C++. Then go back to doing your own thing...then look for another course to improve your core programming skills...

...rinse and repeat. So one can teach themselves, but also get a push from some formal education. You'll find that learning any language need not be difficult...

I know but in the area near to my town there are no course, so i hope to study C++/Java/C# at university the next year.
Right now i can study it only by myself.... :|

#2B.IOB

Posted 06 November 2012 - 08:22 AM

Before I start to the quote texts i would like to say that FINALLY I DECIDED the language and I decide for C#. *standing-ovation for the decision (because finally i decided what to study)*
Now...

Well, if that book is confusing you, then you probably should not work with C++ as a first language, in my opinion. Work very hard for a little while in the book. After a few days of hard effort in it, if it still is too confusing, then I would recommend other books or online internet tutorials of a very beginner level. Microsoft and many sites have beginner tutorials in C#, including this website:
C# Workshop
http://www.gamedev.n.../83-c-workshop/

Stay at the task! I had trouble too, so I know that you can do this. Focus! Work hard, but enjoy it!

Let us know in 2 or 3 days how it is going, okay?

Clinton


Okay, many thanks, i will check this tutorial out and i will study it.
Right now i'm studying C# on the book "C# 4.0 in a nutshell". It's a good book but i've got a little confused on a little thing....

Honestly... perhaps you should start with the artwork/game concept and team up with programmers with some experience to actually code the game. There are plenty of newbies that can program wanting to get involved with something on this site.

There is alot more to a game than the code. I've heard accounts from experienced game developers that code accounts for only 20% of the effort and level/art/concept the other 80%. You don't have to actually program to be a game developer. The programmer was hard core and believe coded the spiderman game engine. He also gave a talk at google I/O on the game he wrote for android, 'Replica island'.

I've developed a simple 2D mobile animation tool so i can work on animations on break at work or on the train. I've written no code for this game yet until i am happy with the set of animations i've developed for it will then write a level builder tool for scene compositing. And plugin the characters i've created.


Your reply to my topic is interesting.
I know coding it's not the main part of a game, but I sucks at drawing(is this the correct term?) on the paper...and I don't know if is the same on the computer...
I would like to have more information about this.... ^_^

I would first try to get up and running with the language of your choice. See how far you can get on your own, and then look at some relevant education.

For example, if one is learning C++, then just go buy a book on C++ and start mucking around in MS Visual C++ Express for a while. Then consider a relevant course in C++. Then go back to doing your own thing...then look for another course to improve your core programming skills...

...rinse and repeat. So one can teach themselves, but also get a push from some formal education. You'll find that learning any language need not be difficult...

I know but in the area near to my town there are no course, so i hope to study C++/Java/C# at university the next year.
Right now i can study it only by myself.... :|

#1B.IOB

Posted 06 November 2012 - 08:22 AM

Before I start to the quote texts i would like to say that FINALLY I DECIDED the language and I decide for C#. *standing-ovation for the decision (because finally i decided what to study)*
Now...

Well, if that book is confusing you, then you probably should not work with C++ as a first language, in my opinion. Work very hard for a little while in the book. After a few days of hard effort in it, if it still is too confusing, then I would recommend other books or online internet tutorials of a very beginner level. Microsoft and many sites have beginner tutorials in C#, including this website:
C# Workshop
http://www.gamedev.n.../83-c-workshop/

Stay at the task! I had trouble too, so I know that you can do this. Focus! Work hard, but enjoy it!

Let us know in 2 or 3 days how it is going, okay?

Clinton


Okay, many thanks, i will check this tutorial out and i will study it.
Right now i'm studying C# on the book "C# 4.0 in a nutshell". It's a good book but i've got a little confused on a little thing....

Honestly... perhaps you should start with the artwork/game concept and team up with programmers with some experience to actually code the game. There are plenty of newbies that can program wanting to get involved with something on this site.

There is alot more to a game than the code. I've heard accounts from experienced game developers that code accounts for only 20% of the effort and level/art/concept the other 80%. You don't have to actually program to be a game developer. The programmer was hard core and believe coded the spiderman game engine. He also gave a talk at google I/O on the game he wrote for android, 'Replica island'.

I've developed a simple 2D mobile animation tool so i can work on animations on break at work or on the train. I've written no code for this game yet until i am happy with the set of animations i've developed for it will then write a level builder tool for scene compositing. And plugin the characters i've created.


Your reply to my topic is interesting.
I know coding it's not the main part of a game, but I sucks at drawing(is this the correct term?) on the paper...and I don't know if is the same on the computer...
I would like to have more information about this.... ^_^

I would first try to get up and running with the language of your choice. See how far you can get on your own, and then look at some relevant education.

For example, if one is learning C++, then just go buy a book on C++ and start mucking around in MS Visual C++ Express for a while. Then consider a relevant course in C++. Then go back to doing your own thing...then look for another course to improve your core programming skills...

...rinse and repeat. So one can teach themselves, but also get a push from some formal education. You'll find that learning any language need not be difficult...

I know but in the area near to my town there are no course, so i hope to study C++/Java/C# at university the next year.
Right now i can study it only by myself.... :S

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