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#Actualjbadams

Posted 07 November 2012 - 04:30 PM

Max_spectra: it depends on what kind of games you want to do. AAA titles are generally written in C++ (C and assembler in good, old days), so it has to be best language for programming spectacular games.

The reasons of professional developers do not (usually) apply to you.

Whilst AAA developers have good reasons for choosing C++ in many cases, it can be a mistake to blindly follow after them without understanding the reasons and making your own decision. In many cases some of those same professionals would actually love to use another language, and if the reasons they were forced or lead towards C++ are not relevant to you there's no reason you need to also choose it.

Don't get me wrong -- C++ is a fine choice if it's the language you prefer and/or you have your own good reasons to choose it -- but it's a mistake to think that because professional developers choose it it must also be the best choice for you. Your situation is very different to theirs, and the reasons they chose it will probably not apply to you.

(Posted from mobile.EDIT: Fixed up formatting from a PC.)

: : Adjusted formatting.


#1jbadams

Posted 07 November 2012 - 12:20 PM

Max_spectra: it depends on what kind of games you want to do. AAA titles are generally written in C++ (C and assembler in good, old days), so it has to be best language for programming spectacular games.

The reasons of professional developers do not (usually) apply to you: clicktobegin.net/programming/the-reasons-of-professional-developers-do-not-apply-to-you/

Whilst AAA developers have good reasons for choosing C++ in many cases, it can be a mistake to blindly follow after them without understanding the reasons and making your own decision. In many cases some of those same professionals would actually love to use another language, and if the reasons they were forced or lead towards C++ are not relevant to you there's no reason you need to also choose it.

(Posted from mobile.)

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