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#Actualphilipborg

Posted 07 November 2012 - 02:10 PM

Hello everyone!
I am using libgdx for a project and I want to use an LZMA compression to store some sound files (around 500 probably). I found that my library LIBGDX has a built in class for handling it found here but there are no examples how to use it to import sound for example or anything from an internal LZMA file. I would highly enjoy an example or an description on how to use for me and everyone else that find them self in the need of it.

#2philipborg

Posted 07 November 2012 - 02:09 PM

Hello everyone!
I am using libgdx for a project and I want to use an LZMA compression to store some sound files (around 500 probably). I found that my library LIBGDX has a built in class for handling it found here but there are no examples how to use it to import sound for example or anything from an internal LZMA file. I would highly enjoy an example or an description on how to use for me and everyone else that find them self in the need of it.

#1philipborg

Posted 07 November 2012 - 02:09 PM

Hello everyone!
I am using libgdx for a project and I want to use an LZMA compression to store some sound files (around 500 probably). I found that my library LIBGDX has a built in class for handling it found here but there are no examples how to use it to import sound for example or anything from an internal LZMA file. I would highly enjoy an example or an description on how to use for me and everyone else that find them self in the need of it.

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