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#ActualJosh Petrie

Posted 10 November 2012 - 07:02 PM

I have reached a point where I feel confident in my good usage of the C programming language and OpenGL ES 2, except I fear I hath learnt things "the wrong way." I decided that the only remedy to patch my hole-E (not holy) knowledge would be to just restart form the beginning of everything and over the next 4-6 months just piece myself back to where I was (or am), this time my knowledge being sound and secure. Instead of doing what I did last time (online tutorials) I bought these books:
The C Programming Language
Real Time Rendering, 3rd ed.
OpenGL ES 2 Programming Guide
Game Engine Architecture
I don't know what other books, if any, I should get a copy of, but am I on the right track? What order should I learn different topics in?

I am eventually trying to develop a PC/Android 3D game (I know its cliche among beginners, but for all its worth, I made a sidescrolling shooter in C# last year). I want to make it from scratch, because I want to build my own software system and I love programming. I seriously don't know the limitations of what one person can do, as I haven't gone that far before.

P.S: Although I am indeed re-learning everything, in my VERY humble opinion, I have amassed a pretty good knowledge on the subject, if that makes things easier.

: Please don't use polls in FB.


#1MrJoshL

Posted 10 November 2012 - 04:22 PM

I have reached a point where I feel confident in my good usage of the C programming language and OpenGL ES 2, except I fear I hath learnt things "the wrong way." I decided that the only remedy to patch my hole-E (not holy) knowledge would be to just restart form the beginning of everything and over the next 4-6 months just piece myself back to where I was (or am), this time my knowledge being sound and secure. Instead of doing what I did last time (online tutorials) I bought these books:
The C Programming Language
Real Time Rendering, 3rd ed.
OpenGL ES 2 Programming Guide
Game Engine Architecture
I don't know what other books, if any, I should get a copy of, but am I on the right track? What order should I learn different topics in?

I am eventually trying to develop a PC/Android 3D game (I know its cliche among beginners, but for all its worth, I made a sidescrolling shooter in C# last year). I want to make it from scratch, because I want to build my own software system and I love programming. I seriously don't know the limitations of what one person can do, as I haven't gone that far before.

P.S: Although I am indeed re-learning everything, in my VERY humble opinion, I have amassed a pretty good knowledge on the subject, if that makes things easier.

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