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#ActualJaroy

Posted 13 November 2012 - 11:26 PM

Id start commenting out code till I narrowed down the issue.
First change your fragment shader to the following...

[source lang="java"]void main(void){ outputF = ColorOut;}[/source]

Is the colour shown? If so then it's either your texture or the "Alpha" parameter not being initialise correctly.

#1Jaroy

Posted 13 November 2012 - 11:23 PM

Id start commenting out code till I narrowed down the issue.
First change your fragment shader to the following...Is the colour shown?

[source lang="java"]void main(void){ outputF = ColorOut;}[/source]

If the colour shows then it's either your texture or the "Alpha" parameter not being initialise correctly.

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