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#ActualSimonForsman

Posted 15 November 2012 - 12:17 PM

To get the distance between two points(p and c) just treat them as vectors and you get: distance = ||c-p||

are you trying to prevent collision detection like the post title says or are you trying to stop actors before a collision occurs ?

#3SimonForsman

Posted 15 November 2012 - 12:17 PM

To get the distance between two points(p and c) just treat them as vectors and you get: distance = ||c-p||

are you trying to prevent collision detection like the post title says or are you trying to stop actors before a collision occurs ?

#2SimonForsman

Posted 15 November 2012 - 12:17 PM

To get the distance between two points(p and c) just treat them as vectors and you get: distance = ||c-p||

are you trying to prevent collision detection like the post title says or are you trying to stop actors before a collision occurs ?

#1SimonForsman

Posted 15 November 2012 - 12:15 PM

To get the distance between two points(p and c) just treat them as vectors and you get: distance = ||c-p||

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