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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualSimonForsman

Posted 15 November 2012 - 03:26 PM


Practice makes perfect, 3-4 months is no time at all.

Bullshit...
In 3-4 months and good determination a person can learn shitload of stuff.
I learned most of advanced c++, basic java, SDL API, sfml API in time of 6 months.
To top that all i started about 100 projects finished about 30.
And cream on top, I work 10 hours a day 20 days in month...

The reason of my success is " I just love writing/reading code! ",

I am not finding myself having a hard time learning this.
And
Art is out of the question my art skills suck

That is what you really need, programing to not be dull process.

Art... Well as you stated you want to be a programmer not a artist. Download free art, give credit to artist and use it in your game... simple!

EDIT: If your don't feel confident enough to jump to a API and use it.
Try making you self a goal to make something somebody could actually use or,
A calculator that handles "Adding" in console.
then add "Subtracting"...
The point is to train how to make stuff. You will stumble on "difficulties/how to make that" and solving problems is important in programing.
After you done that, try thinking of a way to improve the code you made to make it more efficient.

Hope it helps.


I've been programming for 18 years, i'd say 3-4 months is pretty much nothing(at uni i had people who couldn't grasp things properly after 4 years), people learn at different paces and spend different amount of time learning (Lots of people have more than one thing that occupies their time when they're not working / going to school)

#2SimonForsman

Posted 15 November 2012 - 03:26 PM


Practice makes perfect, 3-4 months is no time at all.

Bullshit...
In 3-4 months and good determination a person can learn shitload of stuff.
I learned most of advanced c++, basic java, SDL API, sfml API in time of 6 months.
To top that all i started about 100 projects finished about 30.
And cream on top, I work 10 hours a day 20 days in month...

The reason of my success is " I just love writing/reading code! ",

I am not finding myself having a hard time learning this.
And
Art is out of the question my art skills suck

That is what you really need, programing to not be dull process.

Art... Well as you stated you want to be a programmer not a artist. Download free art, give credit to artist and use it in your game... simple!

EDIT: If your don't feel confident enough to jump to a API and use it.
Try making you self a goal to make something somebody could actually use or,
A calculator that handles "Adding" in console.
then add "Subtracting"...
The point is to train how to make stuff. You will stumble on "difficulties/how to make that" and solving problems is important in programing.
After you done that, try thinking of a way to improve the code you made to make it more efficient.

Hope it helps.


I've been programming for 19 years, i'd say 3-4 months is pretty much nothing(at uni i had people who couldn't grasp things properly after 4 years), people learn at different paces and spend different amount of time learning (Lots of people have more than one thing that occupies their time when they're not working / going to school)

#1SimonForsman

Posted 15 November 2012 - 03:21 PM


Practice makes perfect, 3-4 months is no time at all.

Bullshit...
In 3-4 months and good determination a person can learn shitload of stuff.
I learned most of advanced c++, basic java, SDL API, sfml API in time of 6 months.
To top that all i started about 100 projects finished about 30.
And cream on top, I work 10 hours a day 20 days in month...

The reason of my success is " I just love writing/reading code! ",

I am not finding myself having a hard time learning this.
And
Art is out of the question my art skills suck

That is what you really need, programing to not be dull process.

Art... Well as you stated you want to be a programmer not a artist. Download free art, give credit to artist and use it in your game... simple!

EDIT: If your don't feel confident enough to jump to a API and use it.
Try making you self a goal to make something somebody could actually use or,
A calculator that handles "Adding" in console.
then add "Subtracting"...
The point is to train how to make stuff. You will stumble on "difficulties/how to make that" and solving problems is important in programing.
After you done that, try thinking of a way to improve the code you made to make it more efficient.

Hope it helps.


I've been programming for 19 years, i'd say 3-4 months is pretty much nothing(at uni i had people who couldn't grasp things properly after 4 years), people learn at different paces and spend different amount of time learning.

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