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#ActualXanather

Posted 16 November 2012 - 04:30 AM

Im going to start using SharpDX for my primary development API, I am aware it can just be a thin layer between C# and C++/DirectX.

Thats why I am asking this, can anyone recommend easy to learn books for DirectX? I honestly do not know much C++ but I do feel competent in C#.

Currently all I want to do is develop a 2D game and may use the SharpDX Toolkit (which is a XNA like framework) once its released in full, but if I dont use the Toolkit knowing DirectX will obviously be needed.

All I need to know is:
- basic 2D texture drawing (with a color component for tinting)
- play sounds from file
- basic keyboard/mouse input

Edit: I have just realized that the topic name is incorrect, sorry! Also even if I do use the toolkit knowing DirectX will still be helpful for me.

All replies appreciated, thanks.
Xanather.

#3Xanather

Posted 16 November 2012 - 04:29 AM

Im going to start using SharpDX for my primary development API, I am aware it can just be a thin layer between C# and C++/DirectX.

Thats why I am asking this, can anyone recommend easy to learn books for DirectX? I honestly do not know much C++ but I do feel competent in C#.

Currently all I want to do is develop a 2D game and will probably be using the SharpDX Toolkit (which is a XNA like framework) once its released in full, it will still be helpful though just to know.

All I need to know is:
- basic 2D texture drawing (with a color component for tinting)
- play sounds from file
- basic keyboard/mouse input

Edit: I have just realized that the topic name is incorrect, sorry!

#2Xanather

Posted 16 November 2012 - 04:29 AM

Im going to start using SharpDX for my primary development API, I am aware it can just be a thin layer between C# and C++/DirectX.

Thats why I am asking this, can anyone recommend easy to learn books for DirectX? I honestly do not know much C++ but I do feel competent in C#.

Currently all I want to do is develop a 2D game and will probably be using the SharpDX Toolkit (which is a XNA like framework) once its released in full, it will still be helpful though just to know.

All I need to know is:
- basic 2D texture drawing (with a color component for tinting)
- play sounds from file
- basic keyboard/mouse input

Edit: I have just realized that the topic name is incorrect, sorry!

#1Xanather

Posted 16 November 2012 - 04:25 AM

Im going to start using SharpDX for my primary development API, I am aware it can just be a thin layer between C# and C++/DirectX.

Thats why I am asking this, can anyone recommend easy to learn books for DirectX? I honestly do not know much C++ but I do feel competent in C#.

Currently all I want to do is develop a 2D game and will probably be using the SharpDX Toolkit (which is a XNA like framework) once its released in full, it will still be helpful though just to know.

All I need to know is:
- basic 2D texture drawing (with a color component for tinting)
- play sounds from file
- basic keyboard/mouse input

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