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#Actualken2240

Posted 16 November 2012 - 08:13 AM

Hi,All

I want to convert a source code of SSDO[Screen Space Directional Occlusion] written in GLSL+OpenGL of GPUPro into HLSL+DirectX9.

I have to try to transplant. It does not work.

Attach files is DirectX9+HLSL test project.

I hardly know OpenGL. Please Help...

GPUPro1 Source Code here ttp://www.akpeters.com/gpupro/
GPUPro1 SSDO Only here ttp://www.cnblogs.com/atyuwen/archive/2010/03/31/ssdo.html

#2ken2240

Posted 16 November 2012 - 08:12 AM

Hi,All

I want to convert a source code of SSDO[Screen Space Directional Occlusion] written in GLSL+OpenGL of GPUPro into HLSL+DirectX9.

I have to try to transplant. It does not work.

Attach files is DirectX9+HLSL test project.

I hardly know OpenGL. Please Help...

GPUPro1 Source Code here ttp://www.akpeters.com/gpupro/
GPUPro1 SSDO Only here ttp://www.cnblogs.com/atyuwen/archive/2010/03/31/ssdo.html

#1ken2240

Posted 16 November 2012 - 07:44 AM

Hi,All

I want to convert a source code of SSDO[Screen Space Global Illumination] written in GLSL+OpenGL of GPUPro into HLSL+DirectX9.

I have to try to transplant. It does not work.

Attach files is DirectX9+HLSL test project.

I hardly know OpenGL. Please Help...

GPUPro1 Source Code here ttp://www.akpeters.com/gpupro/
GPUPro1 SSDO Only here ttp://www.cnblogs.com/atyuwen/archive/2010/03/31/ssdo.html

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