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#Actualsuliman

Posted 17 November 2012 - 03:25 AM

Hi

Im designing a tactical wargame set in present US. Society has more or less fallen and gangs battle the police and the military on the streets. My gun lineup is a mix of military and stolen (civilian) weapons. Both what soldiers/cops carry and what can bought on the black market.

Plz comment on the list so far. Ive for gameplay reasons divided the guns in 3 "quality/usefulness"-classes from left to right. What should be added/taken away? Should guns be moved to another quality-class?

Thanks!
Erik


PISTOL-----------------------------------------------
Lorcin 380		1911			Beretta 92fs
Bersa Thunder 	 	Glock 17		HK USP
Raven Vest		Br HiPower   		Desert Eagle
HiPoint						SigSaur P228

REVOLVER-----------------------------------------------
M1917			Colt detective		Taurus raging bull
			SW J-frame		SW model 500

MACHINEPISTOLS-----------------------------------------
Mac-10			Micro UZI		Steyr TMP
TEC-9			Scorpion		HK MP7

SMG-----------------------------------------------------
AKS-74U			MP5  HK			UMP45
Beretta m12		UZI			P90
Grease gun

SHOTGUNS------------------------------------------------
Sawnoff			Remington 870	 	Benelli m4
Double-barrered	 	Street sweeper		SPAS-12
Mossberg 500		Ithaca stakeout		AA-12

ASSAULT RIFLES------------------------------------------
Galil			AR-15			M4 carbine
Ruger AC556		AKM			HK 416
Valmet m62		Famas			HK G36
						FN SCAR-L

BATTLE RIFLES-------------------------------------------
M1 Garand		M14
			G3A3
			FN FAL

RIFLES--------------------------------------------------
SKS			Weatherby		M24 sniper
Lee Enfield		Winchester 70		Dragunov SVD
Ruger mini-14

MACHINEGUNS---------------------------------------------
RPD			M249 SAW
BAR			PKM
			m60


#7suliman

Posted 17 November 2012 - 03:24 AM

Hi

Im designing a tactical wargame set in present US. Society has more or less fallen and gangs battle the police and the military on the streets. My gun lineup is a mix of military and stolen (civilian) weapons. Both what soldiers/cops carry and what can bought on the black market.

Plz comment on the list so far. Ive for gameplay reasons divided the guns in 3 "quality/usefulness"-classes from left to right. What should be added/taken away? Should guns be moved to another quality-class?

Thanks!
Erik


PISTOL-----------------------------------------------
Lorcin 380		1911			Beretta 92fs
Bersa Thunder 	 	Glock 17		HK USP
Raven Vest		Br HiPower   		Desert Eagle
HiPoint						SigSaur P228

REVOLVER-----------------------------------------------
M1917			Colt detective		Taurus raging bull
			S&W J-frame		S&W model 500

MACHINEPISTOLS-----------------------------------------
Mac-10			Micro UZI		Steyr TMP
TEC-9			Scorpion		HK MP7

SMG-----------------------------------------------------
AKS-74U			MP5  HK			UMP45
Beretta m12		UZI			P90
Grease gun

SHOTGUNS------------------------------------------------
Sawnoff			Remington 870	 	Benelli m4
Double-barrered	 	Street sweeper		SPAS-12
Mossberg 500		Ithaca stakeout		AA-12

ASSAULT RIFLES------------------------------------------
Galil			AR-15			M4 carbine
Ruger AC556		AKM			HK 416
Valmet m62		Famas			HK G36
						FN SCAR-L

BATTLE RIFLES-------------------------------------------
M1 Garand		M14
			G3A3
			FN FAL

RIFLES--------------------------------------------------
SKS			Weatherby		M24 sniper
Lee Enfield		Winchester 70		Dragunov SVD
Ruger mini-14

MACHINEGUNS---------------------------------------------
RPD			M249 SAW
BAR			PKM
			m60


#6suliman

Posted 17 November 2012 - 03:24 AM

Hi

Im designing a tactical wargame set in present US. Society has more or less fallen and gangs battle the police and the military on the streets. My gun lineup is a mix of military and stolen (civilian) weapons. Both what soldiers/cops carry and what can bought on the black market.

Plz comment on the list so far. Ive for gameplay reasons divided the guns in 3 "quality/usefulness"-classes from left to right. What should be added/taken away? Should guns be moved to another quality-class?

Thanks!
Erik


PISTOL-----------------------------------------------
Lorcin 380		1911			Beretta 92fs
Bersa Thunder 	 	Glock 17		HK USP
Raven Vest		Br HiPower   		Desert Eagle
HiPoint						SigSaur P228

REVOLVER-----------------------------------------------
M1917			Colt detective		Taurus raging bull
			S&W J-frame		S&W model 500

MACHINEPISTOLS-----------------------------------------
Mac-10			Micro UZI		Steyr TMP
TEC-9			Scorpion		HK MP7

SMG-----------------------------------------------------
AKS-74U			MP5  HK			UMP45
Beretta m12		UZI			P90
Grease gun

SHOTGUNS------------------------------------------------
Sawnoff			Remington 870	 	Benelli m4
Double-barrered	 	Street sweeper		SPAS-12
Mossberg 500		Ithaca stakeout		AA-12

ASSAULT RIFLES------------------------------------------
Galil			AR-15			M4 carbine
Ruger AC556		AKM			HK 416
Valmet m62		Famas			HK G36
																 FN SCAR-L

BATTLE RIFLES-------------------------------------------
M1 Garand		M14
			G3A3
			FN FAL

RIFLES--------------------------------------------------
SKS			Weatherby		M24 sniper
Lee Enfield		Winchester 70		Dragunov SVD
Ruger mini-14

MACHINEGUNS---------------------------------------------
RPD			M249 SAW
BAR			PKM
			m60


#5suliman

Posted 17 November 2012 - 03:22 AM

Hi

Im designing a tactical wargame set in present US. Society has more or less fallen and gangs battle the police and the military on the streets. My gun lineup is a mix of military and stolen (civilian) weapons. Both what soldiers/cops carry and what can bought on the black market.

Plz comment on the list so far. Ive for gameplay reasons divided the guns in 3 "quality/usefulness"-classes from left to right. What should be added/taken away? Should guns be moved to another quality-class?

Thanks!
Erik


PISTOL-----------------------------------------------
Lorcin 380		1911			Beretta 92fs
Bersa Thunder 	 	Glock 17		HK USP
Raven Vest		Br HiPower   		Desert Eagle
HiPoint						SigSaur P228

REVOLVER-----------------------------------------------
M1917			Colt detective		Taurus raging bull
			S&W J-frame		S&W model 500

MACHINEPISTOLS-----------------------------------------
Mac-10				   Micro UZI				Steyr TMP
TEC-9					 Scorpion				HK MP7

SMG-----------------------------------------------------
AKS-74U				 MP5  HK				 UMP45
Beretta m12			UZI						  P90
Grease gun

SHOTGUNS------------------------------------------------
Sawnoff				   Remington 870		 Benelli m4
Double-barrered	 Street sweeper		 SPAS-12
Mossberg 500		 Ithaca stakeout		 AA-12

ASSAULT RIFLES------------------------------------------
Galil						 AR-15					   M4 carbine
Ruger AC556		   AKM						 HK 416
Valmet m62			  Famas					  HK G36
																 FN SCAR-L

BATTLE RIFLES-------------------------------------------
M1 Garand				M14
								 G3A3
								 FN FAL

RIFLES--------------------------------------------------
SKS						 Weatherby				M24 sniper
Lee Enfield			  Winchester 70		  Dragunov SVD
Ruger mini-14

MACHINEGUNS---------------------------------------------
RPD						M249 SAW
BAR						PKM
							   m60

#4suliman

Posted 17 November 2012 - 03:22 AM

Hi

Im designing a tactical wargame set in present US. Society has more or less fallen and gangs battle the police and the military on the streets. My gun lineup is a mix of military and stolen (civilian) weapons. Both what soldiers/cops carry and what can bought on the black market.

Plz comment on the list so far. Ive for gameplay reasons divided the guns in 3 "quality/usefulness"-classes from left to right. What should be added/taken away? Should guns be moved to another quality-class?

Thanks!
Erik


PISTOL-----------------------------------------------
Lorcin 380		1911			Beretta 92fs
Bersa Thunder 	 	Glock 17		HK USP
Raven Vest		Br HiPower   		Desert Eagle
HiPoint						SigSaur P228

REVOLVER-----------------------------------------------
M1917			Colt detective		Taurus raging bull
			S&W J-frame		S&W model 500

MACHINEPISTOLS-----------------------------------------
Mac-10				   Micro UZI				Steyr TMP
TEC-9					 Scorpion				HK MP7

SMG-----------------------------------------------------
AKS-74U				 MP5  HK				 UMP45
Beretta m12			UZI						  P90
Grease gun

SHOTGUNS------------------------------------------------
Sawnoff				   Remington 870		 Benelli m4
Double-barrered	 Street sweeper		 SPAS-12
Mossberg 500		 Ithaca stakeout		 AA-12

ASSAULT RIFLES------------------------------------------
Galil						 AR-15					   M4 carbine
Ruger AC556		   AKM						 HK 416
Valmet m62			  Famas					  HK G36
																 FN SCAR-L

BATTLE RIFLES-------------------------------------------
M1 Garand				M14
								 G3A3
								 FN FAL

RIFLES--------------------------------------------------
SKS						 Weatherby				M24 sniper
Lee Enfield			  Winchester 70		  Dragunov SVD
Ruger mini-14

MACHINEGUNS---------------------------------------------
RPD						M249 SAW
BAR						PKM
							   m60

#3suliman

Posted 17 November 2012 - 03:22 AM

Hi

Im designing a tactical wargame set in present US. Society has more or less fallen and gangs battle the police and the military on the streets. My gun lineup is a mix of military and stolen (civilian) weapons. Both what soldiers/cops carry and what can bought on the black market.

Plz comment on the list so far. Ive for gameplay reasons divided the guns in 3 "quality/usefulness"-classes from left to right. What should be added/taken away? Should guns be moved to another quality-class?

Thanks!
Erik


PISTOL-----------------------------------------------
Lorcin 380		1911			Beretta 92fs
Bersa Thunder 	 	Glock 17		HK USP
Raven Vest		Br HiPower   		Desert Eagle
HiPoint						SigSaur P228

REVOLVER-----------------------------------------------
M1917			Colt detective		Taurus raging bull
			S&W J-frame		S&W model 500

MACHINEPISTOLS-----------------------------------------
Mac-10				   Micro UZI				Steyr TMP
TEC-9					 Scorpion				HK MP7

SMG-----------------------------------------------------
AKS-74U				 MP5  HK				 UMP45
Beretta m12			UZI						  P90
Grease gun

SHOTGUNS------------------------------------------------
Sawnoff				   Remington 870		 Benelli m4
Double-barrered	 Street sweeper		 SPAS-12
Mossberg 500		 Ithaca stakeout		 AA-12

ASSAULT RIFLES------------------------------------------
Galil						 AR-15					   M4 carbine
Ruger AC556		   AKM						 HK 416
Valmet m62			  Famas					  HK G36
																 FN SCAR-L

BATTLE RIFLES-------------------------------------------
M1 Garand				M14
								 G3A3
								 FN FAL

RIFLES--------------------------------------------------
SKS						 Weatherby				M24 sniper
Lee Enfield			  Winchester 70		  Dragunov SVD
Ruger mini-14

MACHINEGUNS---------------------------------------------
RPD						M249 SAW
BAR						PKM
							   m60

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