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#ActualTheChubu

Posted 18 November 2012 - 01:23 PM

For example, you might have an attribute with 2 as size for texture coords, or a size of 4 if you need x,y,z,w coords (which you will eventually). Moreover, it doesn't needs to be juts coordinates, you could store color in with 4 components in RGBA form (red, green, blue, alpha).

You can additional information besides the position of a vertex.

#1TheChubu

Posted 18 November 2012 - 01:18 PM

For example, you might have an attribute with 2 as size for texture coords, or a size of 4 if you need x,y,z,w coords (which you will eventually).

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