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#ActualMJP

Posted 18 November 2012 - 05:49 PM

I expect the equivalent situation in spherical harmonics will also have funny ripples that it would take many terms to make small.


Indeed. The visual artifacts caused by this sort of "ringing" can actually be very severe when you're working with HDR intensities.

#3MJP

Posted 18 November 2012 - 05:49 PM

I expect the equivalent situation in spherical harmonics will also have funny ripples that it would take many terms to make small.


Indeed, in fact the visual artifacts caused by this sort of "ringing" can be very severe when you're working with HDR intensities.

#2MJP

Posted 18 November 2012 - 05:48 PM

I expect the equivalent situation in spherical harmonics will also have funny ripples that it would take many terms to make small.


Indeed, in fact the visual artifacts caused by this sort of "ringing" can be very severe when you're working with HDR intensities.

#1MJP

Posted 18 November 2012 - 05:48 PM

I expect the equivalent situation in spherical harmonics will also have funny ripples that it would take many terms to make small. A delta function is just not something that can be well approximated with low-frequency functions.


Indeed, in fact the visual artifacts caused by this sort of "ringing" can be very severe when you're working with HDR intensities.

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