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#ActualBRRGames

Posted 18 November 2012 - 06:03 PM

I disagree with your analysis of Civ4's workers, but that's a design issue rather than any other issue. In Civ4 the decision simply became "can I build a mine? Yes, build it. No, build a farm". ;)

We have strayed far from the topic though now, best we return to the regular scheduled program. :)

#1BRRGames

Posted 18 November 2012 - 06:03 PM

I disagree with your analysis of Civ4's workers, but that's a design issue rather than any other issue. In Civ4 the decision simply became "can I build a mine? Yes, build it. No, build a farm". ;)

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