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#Actual3Ddreamer

Posted 18 November 2012 - 08:15 PM

Gearslayer360,

Though I hoped that you would stay with Java, I understand the appeal of a huge community and much support surrounding XNA. Game developers are finding ways of using MonoDevelop/Mono or SharpDX with XNA. These software environments would not only help you in learning stages but also for advanced game development in the future. Both of these areas have good platform and support technology so you could potentially stay in those game development environments for all your technical needs. Huge advantages go to MonoDevelop/Mono for support of GUI, sound, input, and so forth, in cross-platform potential. SharpDX is compatible with various Windows and DirectX versions even the latest. If you research these issues as I have, you will discover that XNA and other C# development environments are competitive to allow you to go from newbie to AAA game developer if you can make it. Posted Image

Clinton

#13Ddreamer

Posted 18 November 2012 - 08:13 PM

Gearslayer360,

Though I hoped that you would stay with Java, I understand the appeal of a huge community and much support surrounding XNA. Game developers are finding ways of using MonoDevelop/Mono or SharpDX with XNA. These software environments would not only help you in learning stages but also be a stage for possible advanced game development in the future. Both of these areas have good platform and support technology so you could potentially stay in those game development environments for all your technical needs. Huge advantages go to MonoDevelop/Mono for support of GUI, sound, input, and so forth, in cross-platform potential. SharpDX is compatible with various Windows and DirectX versions even the latest. If you research these issues as I have, you will discover that XNA and other C# development environments are competitive to allow you to go from newbie to AAA game developer if you can make it. Posted Image

Clinton

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