I use to think that scripting wasn't worth the effort for "small" project but it turns out those are probably the best project for scripting. Why?
Scripting is a work multiplier, create a domain specific language for your game making every line you write do more work than trying to do it in something like C++ / C# / Java etc.. Small projects are usually limited by manpower, the more work you can get done in fewer lines of code, over the long run results in massive increase productivity..
2nd for small projects, it's less risky to try new things. Learning what to do and what not to do when integrating and building scripting framework is the same for a small project as a big one. The only difference is the mistakes u make on a "big" project will cost u much more $$$$ and manpower to fix. Better to learn on a small project..
3rdly the more languages you learn the more out of the box thinking you will do from your dominate language giving u better insight and more rounded approach to programming in general.
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#1ddn3
Posted 19 November 2012 - 02:52 PM
I use to think that scripting wasn't worth the effort for "small" project but it turns out those are probably the best project for scripting. Why?
Scripting is a work multiplier, it created a domain specific language for your game making every line you write do more work than trying to do it in something like C++ / C# / Java etc.. Small projects are usually limited by manpower, the more work you can get done in fewer lines of code, over the long run results in massive increase productivity..
2nd for small projects, it's less risky to try new things. Learning what to do and what not to do when integrating and building scripting framework is the same for a small project as a big one. The only difference is the mistakes u make on a "big" project will cost u much more $$$$ and manpower to fix. Better to learn on a small project..
3rdly the more languages you learn the more out of the box thinking you will do from your dominate language giving u better insight and more rounded approach to programming in general.
Scripting is a work multiplier, it created a domain specific language for your game making every line you write do more work than trying to do it in something like C++ / C# / Java etc.. Small projects are usually limited by manpower, the more work you can get done in fewer lines of code, over the long run results in massive increase productivity..
2nd for small projects, it's less risky to try new things. Learning what to do and what not to do when integrating and building scripting framework is the same for a small project as a big one. The only difference is the mistakes u make on a "big" project will cost u much more $$$$ and manpower to fix. Better to learn on a small project..
3rdly the more languages you learn the more out of the box thinking you will do from your dominate language giving u better insight and more rounded approach to programming in general.