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#ActualMrJoshL

Posted 21 November 2012 - 07:59 PM

OMG! I have the same problem as you! I need to design a NASA-class rocket in only 2 months, and I need easy books now! Are there any "For Dummies" books on the subject? They can't be expensive, as my mommy won't buy them for me. You don't need to know any of that fancy math stuff, right? Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image I'm not good at math, and I'm only 12 btw. LOLZ. here is my email: soontobespammed@regretit.com

All jokes aside, playing video games can be really fun, and thinking up new ideas can sometimes be funner, especially with a kid's imagination, but creating games isn't always the same, and it definitely isn't quick and easy. It is in no means anything like playing them. The first thing to learn and master, however, is mathematics. It is important to have a very good grasp of AT LEAST Algebra II and also Trigonometry for any type of programming, especially if it relates to 2D or 3D graphics, like in games. If you want to learn programming in this day and age, you are truly blessed with modern easy and powerful tools like C# and Java. If you want to dig into older yet still used languages (DO NOT, you have been warned, kiddo), there is always C++. Overall, you could make a game if you really tried to, and had a natural aptitude for math and problem solving, but I would say it wouldn't be even seriously started for another two years, and it would take you probably a year to finish a simple 2D game. If you really want to make one, you are only a child and have nothing to lose by trying, but it is much funner to just play games. Do you want to spend several summers of your carefree childhood fumbling with a keyboard over memory leaks you don't even understand, or would you rather spend it doing normal things and maybe playing computer games every so often and having enjoying your time?

P.S: I doubt it will be a problem on this site, but never put your age and email online. There are two reasons, number one being the safety reasons you see on TV and at school that you probably ignore, and number two being the fact that if people realize you are only 13, they will troll you, like they troll every other kid on the interwebs. They will also sign you up for pr0n emails, which is never good, and mostly nasty screwed up (no pun intended) stuff.

#1MrJoshL

Posted 20 November 2012 - 08:12 PM

OMG! I have the same problem as you! I need to design a NASA-class rocket in only 2 months, and I need easy books now! Are there any "For Dummies" books on the subject? They can't be expensive, as my mommy won't buy them for me. You don't need to know any of that fancy math stuff, right? Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image I'm not good at math, and I'm only 12 btw. LOLZ. here is my email: soontobespammed@regretit.com

All jokes aside, playing video games can be really fun, and thinking up new ideas can sometimes be funner, especially with a kid's imagination, but creating games isn't always the same, and it DEFINITELY isn't quick and easy. It is in no means anything like playing them. It may not be quantum physics and molecular biology, but it definitely is a challenge. The first thing to learn and master, however, is mathematics. It is important to have a very good grasp of AT LEAST Algebra II and also Trigonometry for any type of programming, especially if it relates to 2D or 3D graphics, like in games. If you want to learn programming in this day and age, you are truly blessed with modern easy and powerful tools like C# and Java. If you want to dig into older yet still used languages (DO NOT, YOU HAVE BEEN WARNED, KIDDO), there is always C then C++. Overall, you could make a game if you really tried to, and had a natural aptitude for math and problem solving, but I would say it wouldn't be even seriously started for another two years, and it would take you probably a year to finish a simple 2D game. If you really want to make one, you are only a child and have nothing to lose by trying, but it is much funner to just play games. Do you want to spend several summers of your carefree childhood fumbling with a keyboard over memory leaks you don't even understand, or would you rather spend it doing normal things and maybe playing computer games every so often and having enjoying your time?

P.S: I doubt it will be a problem on this site, but never put your age and email online. There are two reasons, number one being the safety reasons you see on TV and at school that you probably ignore, and number two being the fact that if people realize you are only 13, they will troll you, like they troll every other kid on the interwebs. They will also sign you up for pr0n emails, which is never good, and mostly nasty screwed up (no pun intended) stuff.

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