Jump to content

  • Log In with Google      Sign In   
  • Create Account

#ActualAMenard

Posted 21 November 2012 - 03:21 PM

The fact that Microsoft may be dropping XNA doesn't have any impact on your choice to use it or not. Your game will still work on both Windows 7 & 8...

Has it occured to anyone that maybe Microsoft is delaying any updates to XNA until the next XBox comes out (supposedly it's coming for XMas 2013)? No need to fiddle with something that works quite well on actual plateform just for the sake of changing the rev number. That isn't a rant but an honest point that I want to raise.

If XNA was totally broken that would be another story. But for what it was released for, which is indie game dev on XBox, PC and Phone 7, it does its job quite well.

So, if you know XNA and C# I would stick with it yet, at least for the next year. By then we may get the real deal on wether XNA lives on or die.

#1AMenard

Posted 21 November 2012 - 03:21 PM

The fact that Microsoft may be dropping XNA doesn't have any impact on your choice to use it or not. Your game will still work on both Windows 7 & 8...

Has it occured to anyone that maybe Microsoft is delaying any updates to XNA until the next XBox comes out (supposedly it's comming for XMas 2013)? No need to fiddle with something that works quite well on actual plateform just for the sake of changing the rev number. That isn't a rant but an honest point that I want to raise.

If XNA was totally broken that would be another story. But for what it was released for, which is indie game dev on XBox, PC and Phone 7, it does its job quite well.

So, if you know XNA and C# I would stick with it yet, at least for the next year. By then we may get the real deal on wether XNA lives on or die.

PARTNERS