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#Actualderrace

Posted 23 November 2012 - 11:25 AM

hmm, so I have added a check and it does look like a lot of pixels aren't being replaced from the lookup table. It almost appears like I got my indices wrong =\

I think I need a better way of indexing. Does anyone have any suggestion?

To recap, currently I am taking the average of the RGB as the neither of the bands are unique =\. My palette (see screenshot attached) has potentially 15 pixels.

http://imgur.com/ujO6E

Replacing my default sprites with a greyscale one is kinda tedious, and I am hoping there's a better way.

#2derrace

Posted 23 November 2012 - 11:23 AM

hmm, so I have added a check and it does look like a lot of pixels aren't being replaced from the lookup table. It almost appears like I got my indices wrong =\

I think I need a better way of indexing. Does anyone have any suggestion?

To recap, currently I am taking the average of the RGB as the neither of the bands are unique =\. My palette (see screenshot attached) has potentially 15 pixels.

http://imgur.com/ujO6E

#1derrace

Posted 23 November 2012 - 11:15 AM

hmm, so I have added a check and it does look like a lot of pixels aren't being replaced from the lookup table. It almost appears like I got my indices wrong =\

I think I need a better way of indexing. Does anyone have any suggestion?

http://imgur.com/ujO6E

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