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#Actualmetsfan

Posted 24 November 2012 - 07:44 PM

Solved it. The issue was that I was using ALUT to load in the WAV files, but I was initializing the OpenAL context manually, so ALUT didn't have certain properties set which I guess make it work. By calling alutInit, the issue was solved. I'm looking to ditch ALUT asap, if anyone has any recommendations for audio libraries that can read WAV and OGG files into a structure with the basic information (buffer size, format, byte rate) I would be most appreciative (something simliar to assimp or FreeImage but for audio files). Thanks.

#1metsfan

Posted 24 November 2012 - 07:44 PM

Solved it. The issue was that I was using ALUT to load in the WAV files, but I was initializing the OpenAL context manually, so ALUT didn't have certain properties set which I guess make it work. I'm looking to ditch ALUT asap, if anyone has any recommendations for audio libraries that can read WAV and OGG files into a structure with the basic information (buffer size, format, byte rate) I would be most appreciative (something simliar to assimp or FreeImage but for audio files). Thanks.

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