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#Actualeppo

Posted 27 November 2012 - 04:25 PM

Perhaps your hardware simply doesn't support shader model 5?

Create the D3D11 device with the debug layer enabled (D3D11_CREATE_DEVICE_DEBUG device flag). This should give you more insight as to what could be wrong.

#1eppo

Posted 27 November 2012 - 04:24 PM

Perhaps your hardware simply doesn't support shader model 5?

Create the D3D11 device with the debug layer enabled (D3D11_CREATE_DEVICE_DEBUG device flag). This should give you more insight.as what could be wrong.

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