I decided to code my own software renderer, because I think it would make for a great learning experience.
And although it will probably stop there for me, I'd like to know if there is still use for software rasterizers today, and what they can be used for?
Can they be used for anything besides systems that lack a GPU? And what are the most important target devices today that lack a GPU?
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#2Xcrypt
Posted 28 November 2012 - 07:40 AM
I decided to code my own software renderer, because I think it would make for a great learning experience.
And although it will probably stop there for me, I'd like to know if there is still use for software rasterizers today, and what they can be used for?
Can they be used for anything besides systems that lack a GPU? And what are the most important target devices today that lack a GPU?
And although it will probably stop there for me, I'd like to know if there is still use for software rasterizers today, and what they can be used for?
Can they be used for anything besides systems that lack a GPU? And what are the most important target devices today that lack a GPU?
#1Xcrypt
Posted 28 November 2012 - 07:38 AM
I decided to code my own renderer from scratch with software, because I think it would make for a great learning experience.
And although it will probably stop there for me, I'd like to know if there is still use for software rasterizers today, and what they can be used for?
Can they be used for anything besides systems that lack a GPU? And what are the most important target devices today that lack a GPU?
And although it will probably stop there for me, I'd like to know if there is still use for software rasterizers today, and what they can be used for?
Can they be used for anything besides systems that lack a GPU? And what are the most important target devices today that lack a GPU?