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#ActualOlof Hedman

Posted 28 November 2012 - 08:08 AM

Edit: Sorry, disregard...

#2Olof Hedman

Posted 28 November 2012 - 08:08 AM

Sorry, disregard...

#1Olof Hedman

Posted 28 November 2012 - 08:07 AM

Thats not how a quaternion works.

w is not the angle, its cos(angle/2), and x, y, z is not the axis, its axis * sin(angle/2)

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