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#ActualSimonForsman

Posted 28 November 2012 - 02:46 PM

no i am talking about everything i that game not just running . coin effects , special powers and there effects , implementing transaction for buying coins , gui , polishing and testing . Complete game . How much approzi budget it will take and how many months . thank you


as i said, its not that much, the running is a few hours work with Unity3D, a few weeks is more than enough to implement transactions(there are finished libraries for this), gui, special coins, etc.
Artwise you got several manmonths of work though.

#2SimonForsman

Posted 28 November 2012 - 02:46 PM

no i am talking about everything i that game not just running . coin effects , special powers and there effects , implementing transaction for buying coins , gui , polishing and testing . Complete game . How much approzi budget it will take and how many months . thank you


as i said, its not that much, the running is a few hours work with Unity3D, a few weeks is more than enough to implement transactions(there are finished libraries for this), gui, special coins, etc.
Artwise you got several manmonths of work though.

#1SimonForsman

Posted 28 November 2012 - 02:44 PM

no i am talking about everything i that game not just running . coin effects , special powers and there effects , implementing transaction for buying coins , gui , polishing and testing . Complete game . How much approzi budget it will take and how many months . thank you


as i said, its not that much, the running is a few hours work with Unity3D, a few weeks is more than enough to implement transactions, gui, special coins, etc.
Artwise you got several manmonths of work though.

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