Jump to content

  • Log In with Google      Sign In   
  • Create Account


#ActualSuperVGA

Posted 29 November 2012 - 11:49 AM

If mPoints and mOrigins are linked (the same values),
It will exhibit animating behavior when run multiple times (with the same rotation value),
Otherwise it will behave as it is setting the angle.
If it does the former but you give it an angle rather than an angle increment, it will produce an alternating slow to fast rotation.

It seems you don't give it an increment; now are the two point lists bound together outside the rotate(...) function?

#1SuperVGA

Posted 29 November 2012 - 11:47 AM

If mPoints and mOrigins are linked (the same values),
It will exhibit animating behavior when run multiple times (with the same rotation value),
Otherwise it will behave as it is setting the angle.
If it does the first but you give it an angle rather than an angle increment, it will produce an alternating slow to fast rotation

PARTNERS