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#Actualde_mattT

Posted 29 November 2012 - 05:09 PM

Does the SpriteBatch draw method deffinitely take the angle in degrees and not radians?

Could you show us how SpriteBatch uses mDegree?

Is this the same SpriteBatch method as referred to here?
http://tylerforsythe.com/2011/11/xna-spritebatch-draw-and-icecream-use-a-rotation-value-in-radians/

On second thoughts I see that is a different SpriteBatch :(

#2de_mattT

Posted 29 November 2012 - 04:51 PM

Does the SpriteBatch draw method deffinitely take the angle in degrees and not radians?

Could you show us how SpriteBatch uses mDegree?

Is this the same SpriteBatch method as referred to here?
http://tylerforsythe.com/2011/11/xna-spritebatch-draw-and-icecream-use-a-rotation-value-in-radians/

#1de_mattT

Posted 29 November 2012 - 04:49 PM

Does the SpriteBatch draw method deffinitely take the angle in degrees and not radians?

Could you show us how SpriteBatch uses mDegree?

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