I'm new and just wanted to say hello to everybody!
All my life I've been attracted to computers, and programming concretely. I've also been in love with gaming all my life, since I was 3yo I played games. I started with the Sega Mega Drive (I'm 23yo) and the Lion King game, lol.
I tried to take a course at school, a programming course. The problem was the teachers were pretty much assholes and didn't help much, plus I had a job and didn't manage quite well with so many things going on, so I quited. I didn't need teachers that didn't help, neither help you to find the answers to your questions.
Now I'm coming back on my own to try to learn a bit. I tasted Java on the course and Python by myself, but didn't go super-deep, since I started to see that C/C++ was the language/s most used and decided to switch.
I understand the basics of programming, and already started to dive into C with the help of Zed Shaw. I'm following his tutorials.
I just wanted to know which books (paying and free) and which tutorials do you advise me to take. I'm more focused on game development. <- (I talk write too much, this is the actual and only question )
I already understand certain things like procedural programming and object oriented programming, arrays... At least in a basic level, don't mix it too much or I'll get lost. I could make simple games with Python and Pygame, with different stages and using OOP. Not very good aesthetics though, lol!
I also wanted to keep in touch with people who is learning too. I'm not a loner, I love to share what I do and so on, so I'd prefer to talk to more people that is on my level, we can make trials together and so on, and who knows, maybe in the future we are great programmers and work together!
I'll be back soon asking more concrete things of C... I ask forgiveness in advance if I ask asked questions, human after all.
Regards and good nite!
I don't have the link, but on this forum there was a link to which languages to use. The gist of it was choose a language you are more familiarized with and work with that. C++ is only very effect when you get into very advance procedural things, but if you aren't doing these such complex things languages like Python will match up with C++. There are engines such as Panda3D or Blender Game Engine which use python for scripting, or you could even learn OpenGl with the Python binding, PyOpenGL.
It's also up to you what you really want to do. Don't feel you should go to a different language because the "pros" use them. These 'pros' typically make AAA games with million+ dollar price tags on them.
Just do what you like, if you feel you really do want to learn C++ then do so. http://cplusplus.com/ (C++ refrence) http://www.cplusplus...es/tutorial.pdf (C++ tutorial) http://www.youtube.c...ew=1 (C++/OpenGL tutorials)
If you want to play with 2D graphics there is SDL, SFML, and Allegro. 3D typically OpenGL for low level stuff, which is typically harder, but you learn more.