Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


#ActualSerapth

Posted 06 December 2012 - 12:12 PM


Well, that's the nice part about my tutorial. It's over 10 parts.....


Well its up to part 9 right now and has been for about a year now. As someone who has followed your tutorial and learned from it, I was wondering when you are going to be releasing the remaining parts. I see you haven't replied to any of the people on your tutorial page who have asked you this question, so I thought I'd ask this here.


Yeah... my bad.

In some ways it's rather complete, in that there wasnt a ton more topics to cover in the scope of that tutorial. Second, the format I wrote it in made a maintenance nightmare for me, where if I made a change early on, I would have to update 8+ 10+MB project zip files to propagate the changes... lesson learned there. I should however get part 10 up for a matter of completion. The only topic I didn't cover that I wanted to was smart pointers, so I suppose I should just complete the game. Even worse, my blogging software is making going back to older posts an absolute nightmare, which compounded the problem.

On the other hand, I didn't feel a ton of pressure, because frankly I covered pretty much everything I intended to. I suppose what I didn't do was finish the game though, so yeah...

One of the biggest problems, and this isn't going to make a ton of sense to anyone that isn't me, but I've taken off my C++ thinking cap and have been working in higher level languages. I need to use C++ for a couple weeks to get back in C++ mode, or I write complete crap and that doesn't help anyone. Recently ive been working a lot on LUA and JavaScript for the site, as well as C# for my personal project, but a lot of those projects are coming to a close ( and I am looking at C++ again thanks to Moai and GamePlay3D libraries ), so that should help.
TL;DR

My bad.

#2Serapth

Posted 06 December 2012 - 12:11 PM


Well, that's the nice part about my tutorial. It's over 10 parts.....


Well its up to part 9 right now and has been for about a year now. As someone who has followed your tutorial and learned from it, I was wondering when you are going to be releasing the remaining parts. I see you haven't replied to any of the people on your tutorial page who have asked you this question, so I thought I'd ask this here.


Yeah... my bad.

In some ways it's rather complete, in that there wasnt a ton more topics to cover in the scope of that tutorial. Second, the format I wrote it in made a maintenance nightmare for me, where if I made a change early on, I would have to update 8+ 10+MB project zip files to propagate the changes... lesson learned there. I should however get part 10 up for a matter of completion. The only topic I didn't cover that I wanted to was smart pointers, so I suppose I should just complete the game.

On the other hand, I didn't feel a ton of pressure, because frankly I covered pretty much everything I intended to. I suppose what I didn't do was finish the game though, so yeah...

One of the biggest problems, and this isn't going to make a ton of sense to anyone that isn't me, but I've taken off my C++ thinking cap and have been working in higher level languages. I need to use C++ for a couple weeks to get back in C++ mode, or I write complete crap and that doesn't help anyone. Recently ive been working a lot on LUA and JavaScript for the site, as well as C# for my personal project, but a lot of those projects are coming to a close ( and I am looking at C++ again thanks to Moai and GamePlay3D libraries ), so that should help.
TL;DR

My bad.

#1Serapth

Posted 06 December 2012 - 12:08 PM


Well, that's the nice part about my tutorial. It's over 10 parts.....


Well its up to part 9 right now and has been for about a year now. As someone who has followed your tutorial and learned from it, I was wondering when you are going to be releasing the remaining parts. I see you haven't replied to any of the people on your tutorial page who have asked you this question, so I thought I'd ask this here.


Yeah... my bad.

In some ways it's rather complete, in that there wasnt a ton more topics to cover in the scope of that tutorial. Second, the format I wrote it in made a maintenance nightmare for me, where if I made a change early on, I would have to update 8+ zip 10+MB project zip files to propagate the changes... lesson learned there. I should however get part 10 up for a matter of completion. The only topic I didn't cover that I wanted to was smart pointers, so I suppose I should just complete the game.

On the other hand, I didn't feel a ton of pressure, because frankly I covered pretty much everything I intended to. I suppose what I didn't do was finish the game though, so yeah...


TL;DR

My bad.

PARTNERS