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#ActualMJP

Posted 06 December 2012 - 03:55 PM

You probably need to install the DirectX end-user runtimes on the client PC.

#2MJP

Posted 06 December 2012 - 03:54 PM

You probably need to install the DirectX end-user runtimes on the client PC.

#1MJP

Posted 06 December 2012 - 03:53 PM

Is it your D3D9 application? Did you build it with the DX SDK? If so, did you link to D3DX libraries? If this is the case, then you need to install the DirectX end-user runtimes on the client PC.

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