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#Actuallithos

Posted 07 December 2012 - 11:26 AM

Why is it upgrades for a ship that gets you further.

Even on one planet it's a PRETTY BIG DEAL moving from country to country, sure you can go plenty of places but not just anywhere or at least being able to do something useful anywhere on the planet. To make things worse your character has a spaceship, that's pretty much like saying "Hi I'm moving from country to country but I'm bringing several thousand people with, is probably the "mega-artillery of the future", and probably follows robinson's/jon's laws* ". Now you get to scarier things like import/export laws, bacteria/viral infections, taxes, paperwork, and racism...

Here's a nice website to consider if you ever want to research a space game, it's pretty disappointing more developers don't use it: http://www.projectrho.com/public_html/rocket/


*Robinson's - Anything reaching 3KM(2Mi)/second packs it's own weight in TNT of explosive power on impact Jon's- Any sufficiently interesting form or propulsion is a weapon of mass destruction(IE cut other ships in half, move space stations out of orbit, set atmospheres on fire, and similar without remotely trying).

#3lithos

Posted 07 December 2012 - 11:01 AM

Why is it upgrades for a ship that gets you further.

Even on one planet it's a PRETTY BIG DEAL moving from country to country, sure you can go plenty of places but not just anywhere or at least being able to do something useful anywhere on the planet. To make things worse your character has a spaceship, that's pretty much like saying "Hi I'm moving from country to country but I'm bring several thousand people with, is probably the "mega-artillery of the future", and probably follows robinson's/jon's laws* ". Now you get to scarier things like import/export laws, bacteria/viral infections, taxes, paperwork, and racism...

Here's a nice website to consider if you ever want to research a space game, it's pretty disappointing more developers don't use it: http://www.projectrho.com/public_html/rocket/


*Robinson's - Anything reaching 3KM(2Mi)/second packs it's own weight in TNT of explosive power on impact Jon's- Any sufficiently interesting form or propulsion is a weapon of mass destruction(IE cut other ships in half, move space stations out of orbit, set atmospheres on fire, and similar without remotely trying).

#2lithos

Posted 07 December 2012 - 11:01 AM

Why is it upgrades for a ship that gets you further.

Even on one planet it's a PRETTY BIG DEAL moving from country to country, sure you can go plenty of places but not just anywhere or at least being able to do something useful anywhere on the planet. To make things worse your character has a spaceship, that's pretty much like saying "Hi I'm moving from country to country but I'm bring several thousand people with, is probably the "mega-artillery of the future", and probably follows robinson's/jon's laws* ". Now you get to scarier things like import/export laws, bacteria/viral infections, taxes, paperwork, and racism...

Here's a nice website to consider if you ever want to research a space game, it's pretty disappointing more developers don't use it: http://www.projectrho.com/public_html/rocket/


*Robinson's - Anything reaching 3KM(2Mi)/second packs it's own weight in TNT of explosive power on impact Jon's- Any sufficiently interesting form or propulsion is a weapon of mass destruction(IE cut other ships in half, move space stations out of orbit, set atmospheres on fire, and similar without remotely trying).

#1lithos

Posted 07 December 2012 - 10:55 AM

Why is it upgrades for a ship that gets you further.

Even on one planet it's a PRETTY BIG DEAL moving from country to country, sure you can go plenty of places but not just anywhere or at least being able to do something useful anywhere on the planet. To make things worse your character has a spaceship, that's pretty much like saying "Hi I'm moving from country to country but I'm bring several thousand people with, is probably the "tank of the future", and probably follows robinson's/jon's laws* ". Now you get to scarier things like import/export laws, bacteria/viral infections, taxes, paperwork, and racism...

Here's a nice website to consider if you ever want to research a space game, it's pretty disappointing more developers don't use it: http://www.projectrho.com/public_html/rocket/


*Robinson's - Anything reaching 3KM(2Mi)/second packs it's own weight in TNT of explosive power on impact Jon's- Any sufficiently interesting form or propulsion is a weapon of mass destruction(IE cut other ships in half, move space stations out of orbit, set atmospheres on fire, and similar without remotely trying).

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