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#Actualkauna

Posted 07 December 2012 - 11:01 AM

Well have you enabled specular highlights for your rendering? Ie. setting D3DRS_SPECULARENABLE to true?

You don't give much of information about the rendering code so this is just guessing.

Cheers!

#1kauna

Posted 07 December 2012 - 11:00 AM

Well have you enabled specular high-lites for your rendering? Ie. setting D3DRS_SPECULARENABLE to true?

You don't give much of information about the rendering code so this is just guessing.

Cheers!

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