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#Actualsunandshadow

Posted 08 December 2012 - 01:52 AM

Somewhat, I was thinking more about using graphics and sounds in it as well though

Visual novels are commonly less interactive and more like a comic book with sound. And, ugh, I know there's a Chinese or Japanese word for a piece of software that emulates the storytelling technique where a board is used as a backdrop to stick still images of characters to while the story is being told... can't remember what that was called, but the concept was quite similar to interactive stories and visual novels.

At some point though you have such little interactivity that you are better off straightforwardly making a movie, whether it's a machinama or animation or what, so you can use the unique strengths of that medium.

#1sunandshadow

Posted 08 December 2012 - 01:51 AM

Somewhat, I was thinking more about using graphics and sounds in it as well though

Visual novels are commonly less interactive and more like a comic book with sound. And, ugh, I know there's a Chinese or Japanese word for a piece of software that emulates the storytelling technique where a board is used as a backdrop to stick still image of characters to while the story is being told... can't remember what that was called, but the concept was quite similar to interactive stories and visual novels.

At some point though you have such little interactivity that you are better off straightforwardly making a movie, whether it's a machinama or animation or what, so you can use the unique strengths of that medium.

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