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#Actualkuramayoko10

Posted 08 December 2012 - 07:29 AM

Its called reading books and scavenging documentation. Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it. Yes, there are great videos on varied subjects, but they are usually contributed freely by experienced (and unexperienced) people with no intent on giving you a Grade A curriculum on Youtube for free, but rather enjoy teaching sometimes on certain subjects. For example, I am sure if Dennis Ritchie and Brian Khernigan were creating C in this era, they would not make a Youtube channel off of it, but write a book, as they did. The book probably made more money than their Bell Laboratory salaries (I would assume, I have no facts to back that up, but it is almost obvious). That book is called The C Programming Language, and I would very much recommend it to you.


Wow. That looks like the post my father would write.
You don't know how many people is currently watching youtube, do you?
There are hundreds of channels earning their living out of youtube only based on the google-ads program and by having people watching it (they do not need to click the ads).
Plus, many institutions like Stanford University and such are not seeking money but viewers. So they upload many classes for everyone to watch and learn.

@OP
To learn programming:
- Stanford University
- Univeristy of New South Wales (Look for Richard Buckland videos for example)

Indie people:
- Rachel Morris (Moosader)
- Gyrovorbis (Adventures in Game Development)
- Tru Fun (he was working on a cool remake of Golvellius)
- HebronSawyers (I believe he was working on some cool stuff as well)

Gameplay of unknown indie games:
- Slumlord27

Not youtube... great, complete and free courses:
- Coursera

#3kuramayoko10

Posted 08 December 2012 - 07:28 AM

Its called reading books and scavenging documentation. Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it. Yes, there are great videos on varied subjects, but they are usually contributed freely by experienced (and unexperienced) people with no intent on giving you a Grade A curriculum on Youtube for free, but rather enjoy teaching sometimes on certain subjects. For example, I am sure if Dennis Ritchie and Brian Khernigan were creating C in this era, they would not make a Youtube channel off of it, but write a book, as they did. The book probably made more money than their Bell Laboratory salaries (I would assume, I have no facts to back that up, but it is almost obvious). That book is called The C Programming Language, and I would very much recommend it to you.


Wow. That looks like the post my father would write.
You don't know how many people is currently watching youtube, do you?
There are hundreds of channels earning their living out of youtube only based on the google-ads program and by having people watching it (they do not need to click the ads).
Plus, many institutions like Stanford University and such are not seeking money but viewers. So they upload many classes for everyone to watch and learn.

@OP
To learn programming:
- Stanford University
- Univeristy of New South Wales (Look for Richard Buckland videos for example)

Indie people:
- Rachel Morris (Moosader)
- Gyrovorbis (Adventures in Game Development)
- Tru Fun (he was working on a cool remake of Golvellius)
- HebronSawyers (I believe he was working on some cool stuff as well)

Gameplay of unknown indie games:
- Slumlord27

Not yuotube, but great complete and free courses:
- Coursera

#2kuramayoko10

Posted 08 December 2012 - 07:16 AM

Its called reading books and scavenging documentation. Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it. Yes, there are great videos on varied subjects, but they are usually contributed freely by experienced (and unexperienced) people with no intent on giving you a Grade A curriculum on Youtube for free, but rather enjoy teaching sometimes on certain subjects. For example, I am sure if Dennis Ritchie and Brian Khernigan were creating C in this era, they would not make a Youtube channel off of it, but write a book, as they did. The book probably made more money than their Bell Laboratory salaries (I would assume, I have no facts to back that up, but it is almost obvious). That book is called The C Programming Language, and I would very much recommend it to you.


Wow. That looks like the post my father would write.
You don't know how many people is currently watching youtube, do you?
There are hundreds of channels earning their living out of youtube only based on the google-ads program and by having people watching it (they do not need to click the ads).
Plus, many institutions like Stanford University and such are not seeking money but viewers. So they upload many classes for everyone to watch and learn.

@OP
To learn programming:
- Stanford University
- Univeristy of New South Wales (Look for Richard Buckland videos for example)

Indie people:
- Rachel Morris (Moosader)
- Gyrovorbis (Adventures in Game Development)
- Tru Fun (he was working on a cool remake of Golvellius)
- HebronSawyers (I believe he was working on some cool stuff as well)

Gameplay of unknown indie games:
- Slumlord27

#1kuramayoko10

Posted 08 December 2012 - 07:15 AM

Its called reading books and scavenging documentation. Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it. Yes, there are great videos on varied subjects, but they are usually contributed freely by experienced (and unexperienced) people with no intent on giving you a Grade A curriculum on Youtube for free, but rather enjoy teaching sometimes on certain subjects. For example, I am sure if Dennis Ritchie and Brian Khernigan were creating C in this era, they would not make a Youtube channel off of it, but write a book, as they did. The book probably made more money than their Bell Laboratory salaries (I would assume, I have no facts to back that up, but it is almost obvious). That book is called The C Programming Language, and I would very much recommend it to you.


Wow. That looks like the post my father would right.
You don't know how many people is currently watching youtube, do you?
There are hundreds of channels earning their living out of youtube only based on the google-ads program and by having people watching it (they do not need to click the ads).
Plus, many institutions like Stanford University and such are not seeking money but viewers. So they upload many classes for everyone to watch and learn.

@OP
To learn programming:
- Stanford University
- Univeristy of New South Wales (Look for Richard Buckland videos for example)

Indie people:
- Rachel Morris (Moosader)
- Gyrovorbis (Adventures in Game Development)
- Tru Fun (he was working on a cool remake of Golvellius)
- HebronSawyers (I believe he was working on some cool stuff as well)

Gameplay of unknown indie games:
- Slumlord27

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